Individual Projects

Zheng

2025Character ArtistNomad Sculpt
Zheng, hero render

Stylized character sculpt exploring Nomad-to-pipeline workflow with strong silhouette and expressive gesture.

Process

  1. 01 Concept
    Gesture-first ideation, process step

    Gesture-first ideation

    Started from quick thumbnail explorations prioritizing pose and personality before surface detail.

  2. 02 Sculpt
    Nomad Sculpt primary pass, process step

    Nomad Sculpt primary pass

    Built the character entirely in Nomad Sculpt, focusing on readable forms and stylized anatomy for mobile-first sculpting workflow.

  3. 03 Surface
    Material & color exploration, process step

    Material & color exploration

    Explored surface variation and color story to support the character's narrative role.

  4. 04 Final
    Portfolio presentation, process step

    Portfolio presentation

    Final turntable and still renders optimized for reel and case study presentation.

Reflection

Zheng demonstrates my comfort with mobile sculpting pipelines and commitment to characters that communicate emotion through pose alone.