Individual Projects
Zheng
2025Character ArtistNomad Sculpt
Stylized character sculpt exploring Nomad-to-pipeline workflow with strong silhouette and expressive gesture.
Process
- 01 Concept
Gesture-first ideation
Started from quick thumbnail explorations prioritizing pose and personality before surface detail.
- 02 Sculpt
Nomad Sculpt primary pass
Built the character entirely in Nomad Sculpt, focusing on readable forms and stylized anatomy for mobile-first sculpting workflow.
- 03 Surface
Material & color exploration
Explored surface variation and color story to support the character's narrative role.
- 04 Final
Portfolio presentation
Final turntable and still renders optimized for reel and case study presentation.
Reflection
Zheng demonstrates my comfort with mobile sculpting pipelines and commitment to characters that communicate emotion through pose alone.